Brightest Light, Darkest Knight
You destiny is to corrupt an individual, organization, or location. You may seek to turn a person to the dark side or indoctrinate a group of people in the ways of evil. Your destiny may also be to become corrupted yourself, either by another character, an organization, or a series of life-changing events that unfold over time. The corruption should be a long-term goal requiring a great deal of time and effort.
Examples of this destiny include the Emperor’s corruption of Anakin Skywalker, a dark Force users transforming a Jedi shrine into a temple of evil, or an Imperial Officer convincing an Alliance cell to betray the Rebellion. Additionally, a character’s destiny may be to allow herself to be corrupted by the dark side; her fall into darkness becomes the path to achieving this destiny.
Destiny Bonus: For 24 hours, you and any allies within 10 squares of you gain a +1 destiny bonus on skill checks and ability checks.
Destiny Penalty: You take a -2 penalty on skill checks and ability checks for 24 hours.
Destiny Fulfilled: Increase two ability scores of your choice by +1 each. In addition, if your Dark Side Score (see page 94 core) is less than your Wisdom score, your Dark Side Score increases until it’s equal to your Wisdom score, signifying that you’ve turned to the dark side.